Croco mania is an advertising videogame on WebGL for LACOSTE. It supposed to be complementary with a short advertising film.

It was made in 30 days with Camille BOVIER-LAPIERRE, Jean-Baptiste LEFOURNIER (art direction) and my fellow worker Paul PEREA (programming and design).

an exemple of design documents about the game loop.

An other one about the score calculation at the end of a level

When I have to explain some precise visual effects, I like to use storyboard. It allows me to be easily understandable and stimulate the reader imagination.

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