OYA/game & producer

OYA is a relaxing experience on PC developed during my third year of bachelor's degree.

In an mysterious world, creatues named OYAs are quietly diving. Using the bubbles, the player can dance with them in a slow ballet
 

Credits: Pauline MAUNY; Dan-Dylan LAVICTOIRE; CARLEO Enzo; Paul PEREA; Florian JESUHA

As a producer my responsabilities included:
 

  • Organize the production pipeline.

  • Set-up the sprint plannings.

  • Organize meetings.

  • Communicate about the project.
     

As a game designer my responsabilities included:

  • Ensure consistency with our design intention by collaborating closely with the artists.

  • Design the core concept.

  • Tweak and balance the parameters.

  • Write the game documentation.